Description

Perlin noise is a gradient noise often used as a procedural texture primitive.




Properties

  • Color 1 : Set the first color for the gradient noise.
    Default : White : 255 / 255 / 255 / 255
  • Color 2 : Set the second color for the gradient noise.
    Default : Black : 0 / 0 / 0 / 255

Inputs

Name Type Description
Color 1 Color Input for the first color
Color 2 Color Input for the second color

Outputs

Name Type Description
Image Image Image output of the noise

Example



This example uses the perlin noise as a static displacement map to displace the pixels in an image.

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