Description

Instantiates a node in a 3D scene as a copy of another with an animation track.


Syntax

designer.instantiateNodeWithAnim3D("3D SCENE", "NODE NAME", "SUFFIX", "ANIMATION", ENABLE NODE, AUTO START ANIMATION, AUTO DELETE, ADD SUFFIX TO TAG, DISBALE UI UPDATE);

Parameters

Parameter Type Description
3D SCENE String Name of the 3D Scene where the instantiate should occur
NODE NAME String Name of the node to clone
SUFFIX String Suffix to append to the node, material, animation and skeleton’s name (if present)
ANIMATION String Name of the animation to clone
ENABLE NODE Boolean Set to true to force the enable status of the node when it’s cloned
AUTO START ANIMATION Boolean Set to true to automatically start the animation track after instantiating
AUTO DELETE Boolean Set to true to automatically delete the node, materials, animation track and skeleton (if present) after the animation has finished playing
ADD SUFFIX TO TAG Boolean Set to true to add the suffix to the Tag property on the cloned nodes and instances
DISABLE UI UPDATE Boolean Set to true to disable the update of the Designer’s lists in the 3D Scene panel

Return

This function does not return anything.


Example

Coming soon.

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