Description
Set a material to an instance of a mesh in a 3D Scene.
Syntax
designer.setInstanceMaterialScene3D("3D SCENE NAME", "INSTANCE NAME", "MATERIAL NAME");
Parameters
Parameter | Type | Description |
---|---|---|
3D SCENE NAME |
String | Specify the name of the 3D Scene where the instance and material are present |
INSTANCE NAME |
String | Specify the name of the instance to apply the material to |
MATERIAL NAME |
String | Specify the name of the material to apply to the instance |
Return
This function does not return anything.
Example
Coming soon.
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