Description

Set a material to an instance of a mesh in a 3D Scene.


Syntax

designer.setInstanceMaterialScene3D("3D SCENE NAME", "INSTANCE NAME", "MATERIAL NAME");

Parameters

Parameter Type Description
3D SCENE NAME String Specify the name of the 3D Scene where the instance and material are present
INSTANCE NAME String Specify the name of the instance to apply the material to
MATERIAL NAME String Specify the name of the material to apply to the instance

Return

This function does not return anything.


Example

Coming soon.

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