Description

Sets a media as a texture on a target material in a 3D scene by using the media tag instead of media name


Syntax

designer.setMediaTagToTexture3D("3D SCENE", "MATERIAL", "TAG");

Parameters

Parameter Type Description
3D SCENE String Name of the 3D Scene where the material to disable is present
MATERIAL String Name of the material to set the media on
TAG String Tag to specify the media to set as a texture

Return

This function does not return anything.


Example

Coming soon.

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