Description
Sets a media as a texture on a target material in a 3D scene
Syntax
designer.setMediaToTexture3D("3D SCENE", "MATERIAL", "MEDIA", "TEXTURE TYPE");
Parameters
Parameter | Type | Description |
---|---|---|
3D SCENE |
String | Name of the 3D Scene where the material to disable is present |
MATERIAL |
String | Name of the material to set the media on |
MEDIA |
String | Name of the media to set as a texture |
TEXTURE TYPE |
String | Type of texture. List all possibilities |
Return
This function does not return anything.
Example
Coming soon.
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