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Calibrate a video projector in the 3D space

Tutorials – English » Other tutorials » Tracking to project interactive content with one video projector » Calibrate a video projector in the 3D space

We will now add a video projector to our setup, and use it to project content on the LED point we track. To achieve that, we need to calibrate the video projector physical position into the stage. In the 3D scenes window, click on + Projector to add one Stop…

Calibrate the camera

Tutorials – English » Other tutorials » Setup a XR studio with a green screen » Calibrate the camera

Camera calibration will place the Panasonic camera in our 3D Scene at its right position. Use an objet to calibrate the camera position and define the 0,0,0 position To realize the camera calibration, you will need a simple geometric shape object which you know the…

Add a video projector

Tutorials – English » Other tutorials » Video projection study on a cylinder using 3D » Add a video projector

If you tried to create your own cylinder using prefab, let’s go back to the 3D scene with the imported .fbx and rename the 3D scene. !{VIMEO-LINK+kinetic-3d-cylinder3-add-a-video projector-1}! You will now add the projector to our project, this is an unknown…

Architectural 3 – Calibrate a projector in 3D

Tutorials – English » Certification tutorials » Architectural video mapping » Architectural 3 – Calibrate a projector in 3D

Because we have a realistic 3D model of our monument, it is interesting to calibrate our Pico projector thanks to the 3D Scene. With few points set at the right place, Kinetic will determinate the position of the Pico projector in the real world and will set the…

Video

Useful Guidelines » Media Creation » Video

General This page will guide you through the best practice to ensure optimal quality when encoding video to playback on our servers. Supported codecs Our media servers can decode the following video codecs : MPEG-2 H.264 : See our guide to encode in H.264 HAP…

Video tutorials

Tutorials – English » Video tutorials

Discover a series of video tutorials to learn how to use Modulo Kinetic’s main functionalities step by step. !If you work with the dongle-based licenses on your notebook, some features won’t be available (hardware dependent). For example, it’s not…

Calibrate the cameras in the 3D space

Tutorials – English » Other tutorials » Tracking to project interactive content with one video projector » Calibrate the cameras in the 3D space

Our cameras are ready and added to our project in Modulo Kinetic Designer. Now, we will add and calibrate them in order to place them in the 3D environment. Use the Wand to get points for the calibration Put the Wand onto its stick to make higher movements In…

Architectural video mapping

Tutorials – English » Certification tutorials » Architectural video mapping

In this exercise, you will go through projection study, then 2D warping thanks to X-Maps before going forward with the 3D projection calibration of Kinetic. Architectural video mapping – Part 1 – Projection study and simulation Architectural video…

Architectural video mapping

Tutoriels – Français » Tutoriels de Certification » Architectural video mapping

Dans cet exercice nous allons aborder l’étude de projection dans Kinetic puis les outils de déformations 2D pour un mapping sur un château avant de réaliser le même exercice avec la calibration 3D. Enfin, nous programmerons quelques séquences et…

Video projectors calibration

Tutorials – English » Certification tutorials » Live Event » Part 4 : Migrating to the media server » Video projectors calibration

We will now calibrate the 2 video projectors for the main screen. Set the timeline locator to a blank spot in the timeline. For each Output, in the Editor panel, Shape subtab : set the Test Pattern to Softedge. According to your setup, you can first try using the…

Interactive Video Launcher

Tutorials – English » Video tutorials » Interactive Video Launcher

Overview In this tutorial we will learn how to build an interactive video launcher using touchless sensors to map out zones where a user can interact to launch the playback of a video. While this project will be prototyped using a Leap Motion hand sensor and a…

Lecteur Video Interactif

Tutoriels – Français » Tutoriels vidéo » Lecteur Video Interactif

Introduction Dans ce tutoriel, nous allons apprendre comment construire un lecteur vidéo interactif en utilisant des capteurs sans contact pour isoler des zones de notre projection avec lesquelles un utilisateur peut interagir pour lancer la lecture d’une…

Video projection study on a cylinder using 3D

Tutorials – English » Other tutorials » Video projection study on a cylinder using 3D

Introduction In this exercise we will see how to make a video projection study inside Kinetic Designer using its 3D tools. To explore these tools we are going to implant video projectors to project inside a cylinder. Here are the steps we will follow in this…

Autocalibration of 5 video projectors on a dome

Tutorials – English » Other tutorials » Autocalibration of 5 video projectors on a dome

Modulo Pi has an autocalibration solution fully integrated into its media servers. The autocalibration solution can be used when projecting on: - Flat surfaces - Curved surfaces - Dome surfaces In this exercice, we will see how to perform an automatic calibration…

Ajouter un video projecteur

Tutoriels – Français » Autres tutoriels » Etude de video projection sur un cylindre en utilisant la 3D » Ajouter un video projecteur

Si vous avez essayé de créer votre propre cylindre, retournons maintenant dans la 3D Scene avec le fichier FBX importé. !{VIMEO-LINK+kinetic-3d-cylinder3-add-a-video projector-1}! Nous allons maintenant ajouter un video projecteur au projet. Voici les…

Implement the video projectors

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 1 : Import a 3D model and make the video projection study » Implement the video projectors

The pre study tells us a number of projectors that we need to implement in the 3D: Surface Quantity Lumens Resolution Throw ratio Lux Distance from surface Height from ground North Wall 1 C2 1280×800…

Implement the video projectors

Tutoriels – Français » Autres tutoriels » Projet entier : Immersive Room Experience » Chapitre 1 : Importer un modèle 3D et faire l’étude de video projection » Implement the video projectors

La pré étude qui nous a été fourni nous recommande ce nombre de video projecteurs : Surface Quantité Lumens Resolution Throw ratio Lux Distance de la surface Hauteur au sol North Wall 1 C2 1280×800…

Calibration 2D des video projecteurs

Tutoriels – Français » Tutoriels de Certification » Live Event » Live event Part 4-Migrer le projet vers un media serveur » Calibration 2D des video projecteurs

Nous allons maintenant régler les 2 video projecteurs. Déplacer la tête de lecture dans la timeline à un moment sans contenu Sur chaque Output, régler le Test Pattern sur Soft-Edge. Commencer avec le Curve type en Keystone et si nécessaire passer au mode…

Chapter 1 : Import a 3D model and make the video projection study

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 1 : Import a 3D model and make the video projection study

In this chapter we will play with the 3D space of Kinetic Designer.

Autocalibration de 5 video projecteurs sur un dome

Tutoriels – Français » Autres tutoriels » Autocalibration de 5 video projecteurs sur un dome

Modulo Pi intégrère un système un système d’autocalibration dans ses media serveurs. Ce système d’autocalibration peut être utilisé sur des : - Surfaces planes - Surfaces incurvées - Domes Dans cette exercice, nous allons voir comment réaliser…

Tracking to project interactive content with one video projector

Tutorials – English » Other tutorials » Tracking to project interactive content with one video projector

KineMotion is a real-time tracking solution fully developped by Modulo Pi. It can be used to perform dynamic projection mapping, interactive video effects, automatic follow spot, spatial audio, and more. For more information, please check the KineMotion specification…

Calibrer la position du video projecteur dans la 3D

Tutoriels – Français » Autres tutoriels » Projection de contenu en utilisant le tracking » Calibrer la position du video projecteur dans la 3D

Nous allons maintenant ajouter un video projecteur à notre système de tracking, et l’utiliser afin de projeter du contenu sur le point LED tracké. Pour cela, nous devons calibrer la position du video projecteur dans la 3D de notre scène. Dans la fenêtre…

Architectural 1 – Etude de video projection et simulation

Tutoriels – Français » Tutoriels de Certification » Architectural video mapping » Architectural 1 – Etude de video projection et simulation

L’objet de cet exercice est de projeter sur un château de 28 mètres par 18. Nous avons utilisé les outils 3D de Kinetic Designer pour déterminer la position des projecteurs et les optiques nécessaires. Dans ce tutoriel nous verrons les étapes de réglage…

Etude de video projection sur un cylindre en utilisant la 3D

Tutoriels – Français » Autres tutoriels » Etude de video projection sur un cylindre en utilisant la 3D

Introduction Dans cet exercice, nous allons voir comment faire une étude de projection vidéo à l’aide de Kinetic Designer et de ses outils 3D. L’étude de projection prendra l’exemple d’un cylindre. Voici les différentes étapes que nous…

Architectural 3 – Calibration d’un video projector en 3D

Tutoriels – Français » Tutoriels de Certification » Architectural video mapping » Architectural 3 – Calibration d’un video projector en 3D

Nous avons un modèle 3D de notre monument, de fait il nous est possible de calibrer notre projecteur Pico dans la 3D à l’aide de l’outil de calibration Kinetic 3D Mapping. Pour ce faire il nous faut placer plusieurs points de calibration sur l’objet…

Setup a XR studio with a green screen

Tutorials – English » Other tutorials » Setup a XR studio with a green screen

XR principle XR, meaning eXtended Reality, is a technology that mixes real camera feed with Background Replacement, Augmented Reality and Virtual Reality. For that purpose, we get a camera live feed, camera zoom-shift informations in real-time, and a green…

Setup a XR studio with a green screen

Tutoriels – Français » Autres tutoriels » Setup a XR studio with a green screen

Principe de la XR XR, signifiant eXtended Reality, est une technologie qui mixe le contenu d’une caméra avec un environnement 3D. Pour ce faire nous avons besoin d’un flux de caméra, d’une caméra avec retour d’informations de…

Setting up a Streamdeck

Tutorials – English » Certification tutorials » Live Event » Part 3 : Mixer » Setting up a Streamdeck

Many of the options from the Live Mixer are accessible as actions that can be used in the StreamDeck interface. This can be setup in the top menu Edit > Streamdeck. Refer to the video below for an overview of the Streamdeck setup :

Control from a task

Kinetic Designer: User Interface » UI Designer » Control from a task

You can drag&drop a user interface in a subtask to control any kineticpanel connected with this user interface. You can do the followings actions : Action Description Refresh user interface refresh the user interface of any kineticpanel…

Connect to a VNode

Tutorials – English » Video tutorials » Connect to a VNode

Introduction !This tutorial was made using an older version of Kinetic Designer and will be updated to a newer version soon. Thank you for your understanding. This tutorial teaches how to work with V-Node servers and configure them using your Kinetic Designer…

Chapitre 1 : Importer un modèle 3D et faire l’étude de video projection

Tutoriels – Français » Autres tutoriels » Projet entier : Immersive Room Experience » Chapitre 1 : Importer un modèle 3D et faire l’étude de video projection

Dans ce chapitre nous allons naviguer dans l’espace 3D de Kinetic Designer et utiliser ses outils pour intégrer les video projecteurs.

Generate a dongle context file

How-To » Generate a dongle context file

You have several options to generate a dongle context file: For a VNode directly from the Modulo Kinetic Designer with the remote control panel From the Modulo Kinetic Designer or VNode (or notebook with Lite edition) !If you need to update several applications at…

Interactivity with a 3D LiDAR

Application notes » Interactivity with a 3D LiDAR

Interactive projection on floor with a 3D LiDAR Set-up relies on: 1 x Modulo Kinetic Designer 1 x Modulo Kinetic V-Node server with 3 outputs 1 × 3D LiDAR (Ouster – OSDome) Easy setup and smooth workflow: Calibration of the 3D LiDAR in seconds Point cloud…

Display a 3D Camera POV on a V-Node’s output

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 6 : use the 3D to have a simulation of the Immersive Room » Display a 3D Camera POV on a V-Node’s output

In Chapter 2 while we were creating a 3D Preview outputs on the VN02.4. Now we have different cameras and we will display the point of view of the Cam Prince. To do so: Open the RS-VNODE timeline Drag & drop the 3D camera Cam Prince into this timeline Check in the…

Track a board with multiple LEDs

Tutorials – English » Other tutorials » Tracking to project interactive content with one video projector » Track a board with multiple LEDs

Prepare the equipment Take the size of the board you use, in our case, it is 1 × 0,73 meters Determine the ratio. In our example, it is 1,37 Place 4 LEDs on the board, and take measure of each LED *In our case, we decided that the center of the board is at…

Device – add a Calendar device

Tutorials – English » Certification tutorials » Architectural video mapping » Architectural 4 – Program an architectural mapping show » Device – add a Calendar device

We will now add a Calendar device We will then use this Calendar device as a trigger to trigger the launch of the first task

Device – add a Calendar device

Tutoriels – Français » Tutoriels de Certification » Architectural video mapping » Architectural 4 – Program an architectural mapping show » Device – add a Calendar device

Nous allons maintenant ajouter un device Calendar. Nous utilisons ensuite ce calendar en trigger d’une task pour la déclencher :

Create a new show and Add devices

Tutorials – English » Other tutorials » Camera AR » Create a new show and Add devices

Create a new project Open Kinetic Designer Choose New and save it to a new folder in the disk D In the medialist, Add a deltacast media Set the deltacast parameters regarding to your configuration (HDMI or SDI and 50 or 60 FPS) Create a Vnode and his…

Chapter 7 : declare a Spare V-Node

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 7 : declare a Spare V-Node

As we saw in Chapter 2 talking about media Filtering, In order to replace any V-Node, this V-Node needs to have all the media. That’s why the we have to set ON for VN04 on all Media Filters : FILTER name Default X Default Y V-Nodes…

Add a DMX device to control lights

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 5 : Prepare content for private events » Add a DMX device to control lights

We need to control two speech lights. One does the front and one the back, each of them has a foodprint of 1 channel to dim it. At 0 value the light will be shut. At a 255 value this one will be full open. The front light is controlled on univers 1 channel 11. The…

Create a ‘Show Initialisation’ task

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 4 : Automate the exhibition using Tasks » Create a ‘Show Initialisation’ task

Create tasks to display/hide the Patterns timeline Add one task named Pattern ON Drag & drop into it the timeline ‘Pattern’ As an Action, set the Grand Master to 100% Copy/paste this subtask and set its action to Timeline ON Copy/paste this subtask…

Create a new show and configure the cameras

Tutorials – English » Other tutorials » Tracking to project interactive content with one video projector » Create a new show and configure the cameras

Check we have only one Modulo Kinetic Designer opened Before moving forward, be sure you only have one Modulo Kinetic Designer opened at the same time. If there is already one or several Kinetic Designers opened, be sure the OptiTrack is disabled in Edit > Preferences…

Chapter 8 : Design a show control User Interface

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 8 : Design a show control User Interface

In this part of the exercice we will see how to quickly create a User Interface in order to control our show. This UI will have different pages. HOMEPAGE will contains: Timelines infos V-nodes infos Video projectors infos Audio group Menu The other…

Apply a chromakey FX on the Deltacast source

Tutorials – English » Other tutorials » Setup a XR studio with a green screen » Mix the 3D camera POV and the real camera feed » Apply a chromakey FX on the Deltacast source

Select the layer Deltacast in the timeline and in the Editor tab add an Fx > Chromakey Adjust the green color setting As a Primary color, it is better to choose a mean background color instead of a very light or dark one *If you really have differente green…

Add a Calendar device to automate the exhibition

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 4 : Automate the exhibition using Tasks » Add a Calendar device to automate the exhibition

Add a Calendar Device Calendar device is useful to trigger a task at a precise time. Open the Devices tab Search for the Calendar and add it Use Calendar as Task trigger to automatically start/stop the exhibition Here is the established schedule : Time…

Use a variable to adjust the light intensity

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 5 : Prepare content for private events » Use a variable to adjust the light intensity

As we did before for the audio level, we could create many tasks to change the value of the DMX channel. But, let’s see how we can use Variables instead. Integer variable to adjust the channel(s) value(s) Open the Variables window Click on + and add a…

Add a Render Surface to display the projector view

Tutorials – English » Certification tutorials » Architectural video mapping » Architectural 3 – Calibrate a projector in 3D » Add a Render Surface to display the projector view

Since the projector is set in its position, we need ito display what the projector sees. To do so we need: To create a Render Surface Assign this Render Surface to the V-Node Create a timeline for the 3D projector view Drag & Drop the projector into the…

Run the UI from the Designer or use a Kinetic Panel

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 8 : Design a show control User Interface » Run the UI from the Designer or use a Kinetic Panel

You can use the Run button to play with the UI and test it. Otherwise, you can install Kinetic Panel on an external device such as a Android, Apple surfaces or Mac/PC. Ensure your Device is on the same network range as the Kinetic Designer Open Kinetic Panel…

Chapter 6 : use the 3D to have a simulation of the Immersive Room

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 6 : use the 3D to have a simulation of the Immersive Room

In this chapter we will see how to capture what’s happening in the 3D in order to have a simulation output.

Projection de contenu en utilisant le tracking

Tutoriels – Français » Autres tutoriels » Projection de contenu en utilisant le tracking

KineMotion est une solution de tracking en temps réel développée par Modulo Pi. Il peut être utilisé pour faire une projection dynamique, FX interractifs, follow-spot automatique, spatialisation audio, et plus. Pour plus d’information veuillez-vous référer…

Calibration of the projector

Tutorials – English » Certification tutorials » Architectural video mapping » Architectural 3 – Calibrate a projector in 3D » Calibration of the projector

In this second part of this tutorial we will : Enable the second output of your laptop to send content to the Pico projector Move the points to the real corners of the Castle Calibrate the projector Step 1 : Display the points Right click on the output and…

Advanced

Kinetic Designer: User Interface » V-Nodes » Outputs » Advanced

Mix color It’s possible to adjust the color and opacity of the output. Color levels it’s possible to adjust the color of the output using the color level panel. Click on the reset button to restore an neutral state. Mask It’s possible to…

Render Graphs

Tutorials – English » Video tutorials » Render Graphs

Overview In this tutorial we will cover render graphs, what they are and how they can be used in your shows to create complex visual effects. We will also discover how to link sensor data to parameters in the render graph to create interactive environments.…

Digimaps

Kinetic Designer: User Interface » Digimaps

The Digimap tab allows you to take control of some media layers in the timeline or 3D parameters from a sensor or an external device. This way, you can add interactivity to your show. For instance, you can move a panel on a stage (with the projection moving along…

Camera AR

Tutorials – English » Other tutorials » Camera AR

In this tutorial we will see how to calibrate and use Camera AR functionnality in Modulo Kinetic. Requirements for this exercice Panasonic AW-UE150W 1 Kinetic Designer 1 Kinetic V-Node with Deltacast Live capture card

Calibration 2D

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Array » Calibration 2D

Map 2D sensor coordinates (X, Y) into 2D coordinates relevant to your installation and pixel workspace (a screen, a region on a wall, on the floor, etc.). Properties The Editor panel for this node is composed of four lines, one for each corner of your…

Software overview

Introduction » Software overview

The Ultimate Video Solution reliable accross the complete workflow Working in close collaboration with show producers, creatives, and technicians all,around the world, we created Modulo Kinetic to help you every step of the way. From show design and simulation to show…

Lens calibration

Tutorials – English » Other tutorials » Camera AR » Lens calibration

Use this function if you want to use a camera not listed in the drop down menu or if you want to adjust the lens calibration of your Panasonic UE-150 according to your installation. To do this, you will need to print a calibration pattern on a rigid plate. !Print a…

Tracking

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Tracking

This section contains a set of nodes to help with manipulating tracking data. They are meant to transform sensor input data into meaningful data for the graphs to exploit. *Note : These nodes are only available in Compute graphs and cannot be used in Render…

DisplayPort Adapter

Hardware » DisplayPort Adapter

DP to DVI or HDMI You must use active adapters to convert from DisplayPort to another protocol such as HDMI/DVI. To avoid any tearing in the video outputs, please ensure you use the exact same type of adapters for every output of each server. We recommend the…

Timeline Creation

Tutorials – English » Certification tutorials » X-Map Shapes » Timeline Creation

Using the media for the Shapes add the following content to the timeline: STEP TRIGGER FILENAME PLAY MODE 1 - Black Once 2 Pause Credit + Audio Once 3 Pause Jingle 1 + Audio Once…

Timeline media audio

Kinetic Designer: User Interface » Timelines » Timeline media audio

Playing audio Sound files (wav or aiff), can be drag & dropped in the timeline for playback. Every audio media in the timeline can be patched according to needs. Patching links the embedded audio channels (Inputs – rows) to the virtual tracks (Outputs…

Camera calibration

Tutorials – English » Other tutorials » Camera AR » Camera calibration

Camera calibration consists of finding the position of the camera in the 3D scene in relation to the position of the real camera. To realise the camera calibration you will need a simple geometric shape object which you know the dimensions( in this tutorial, we used a…

Add all the pages and set the menu bar

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 8 : Design a show control User Interface » Add all the pages and set the menu bar

Rename the Hompage if it’s not already done Enable click and link on the Images of the menu Drag & drop Page from the toolbox, for the exercice we will have six pages Select the Image element, in the Actions tab of the Editor click on edit:onClicked In…

Merge Point Cloud

Kinetic Designer: User Interface » Graph Editor » Compute Specific Graph Nodes » Point Cloud » Merge Point Cloud

Merge two or more Point Cloud datasets into one. It is most often used on data output by multiple Ouster devices. See the tutorial page for a video explanation of the process of setting up a 3D LiDAR. If used on files, supported file formats are: PLY PCD …

Warp

Kinetic Designer: User Interface » Warp

This panel allows you to set the warp of each Output or X-Map WARP Mode Click on to zoom the output to fit the window. Current point: display the position (x,y) ot the current point displayed in red in the window You can select one or several points by mouse…

Prepare our new project

Tutorials – English » Other tutorials » Video projection study on a cylinder using 3D » Prepare our new project

As for each new project, we define a new Project Folder and we create our folders. As we will have .MOP project files, one PNG pattern, and one 3D file we create this tree structure: 01_SHOW will contain the .MOP and project backup files 02_MEDIA will contain the…

Création de la timeline

Tutoriels – Français » Tutoriels de Certification » X-Map-Letter » Création de la timeline

Nous allons maintenant ajouter des Jingle et des boucles dans la même Timeline (il y aura un fade de 2 secondes entre chaque layer) STEP TRIGGER FILENAME PLAYING MODE 1 Cue BLACK None 2 Following …

Préparation du projet

Tutoriels – Français » Autres tutoriels » Etude de video projection sur un cylindre en utilisant la 3D » Préparation du projet

Comme pour chaque nouveau projet, nous créer un nouveau Project Folder et ses sous dossiers. Ce dossier va contenir les fichiers de projet .MOP, une mire PNG, et un fichier 3D, nous créons donc ces dossiers : 01_SHOW contiendra le fichier .MOP ainsi que les…

Extend the studio reality over the green screen

Tutorials – English » Other tutorials » Setup a XR studio with a green screen » Extend the studio reality over the green screen

At this point, if you pan the Panasonic camera over the green screen you don’t see anything than behind the scenes. Using the XR possibilities of Kinetic Designer, we are able to extend the scene over the green screen limit. In the 3D Scene, on top click on +…

Extend the studio reality over the green screen

Tutoriels – Français » Autres tutoriels » Setup a XR studio with a green screen » Extend the studio reality over the green screen

Pour le moment, si vous bouger le pan de la caméra panasonic jusqu’à ce que la caméra filme en dehors du fond vert, vous verrez l’envers du décor. En utilisant les possibilités XR de Kinetic Designer, nous allons pouvons étendre notre décor virtuel…

Export informations from the 3D

Tutorials – English » Other tutorials » Video projection study on a cylinder using 3D » Export informations from the 3D

Video projection informations Illuminance (lux unit, lumens per square meter) Pixel density Pixel size Export informations and views Export the whole 3D to a DAE file Export the video projectors informations to CSV or PDF Create a camera to…

Point Cloud to Blob

Kinetic Designer: User Interface » Graph Editor » Compute Specific Graph Nodes » Point Cloud » Point Cloud to Blob

Perform blob tracking on a point cloud stream. Similarly to Blob Tracker which performs blob tracking on CV Image streams, this node will output a CV Image stream displaying the detection and tracking of blobs, as well as an array containing the tracking information…

Particles

Tutorials – English » Video tutorials » Particles

Particles: Windy Venus: Download the tutorial pack here Smoke explosion: Download the tutorial pack here Pastel anemon: Download the tutorial pack here Fur spiral smash: Download the tutorial pack here

L-ISA Spatial Audio

Tutorials – English » Video tutorials » L-ISA Spatial Audio

Overview In this video tutorial, we will see how to interface Kinetic Designer with an L-ISA Controller by L Acoustic. We’ll first see how to create an L-ISA device and configure it. Then we will see how to send pan, width, distance and tracking…

3D Environment

Tutorials – English » Certification tutorials » Architectural video mapping » Architectural 1 – Projection study and simulation » 3D Environment

Monument of 28m x 18m at its highest point. Projectors informations : Resolution : 1920×1080 Lumens : 20.000 Number of projectors ROTATED at 90 deg : 2 Distance : 30 meters Height : 9 meters Projection tower size : 3m x 3m First, adjust the layout view…

Add an output

Tutorials – English » Certification tutorials » Start project » Add an output

Output We will now create an output with a resolution of 1920×1080. In the V-Nodes panel, select VN01 and in the Editor panel, in the Output tab click on and choose Output. Select the Output and then open the Shape subtab in the Editor panel. Switch the…

Timeline creation

Tutorials – English » Certification tutorials » Architectural video mapping » Architectural 4 – Program an architectural mapping show » Timeline creation

Now let’s create the show’s timeline: Add a timeline and name it SHOW Add the castle-1 media and the associated sound file Put a Fade In and out time of 2 seconds Copy the two layers, go to the end of it Paste and replace the two layer by…

Etude de projection

Tutoriels – Français » Tutoriels de Certification » Architectural video mapping » Architectural 1 – Etude de video projection et simulation » Etude de projection

Modulo Kinetic a les outils pour estimer quelques paramètres de video projection : L’éclairement lumineux (lux) Le pixel grid (qui permet d’estimer la taille du pixel) Le pixel density (quantité de pixels/mètre carré) Ces indicateurs sont…

Create the UI and its Home page

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 8 : Design a show control User Interface » Create the UI and its Home page

Create a UI, rename it Now we will build the Homepage that will contains only informations, no actions. This page will be the layout example and we will duplicate it for all new pages. Build the Homepage Drag & drop a Rectangle and set its size to the size of…

Multi-projector auto-calibration solution

Webinars – English » Multi-projector auto-calibration solution

Modulo Pi’s auto-calibration solution This webinar is dedicated to the multi-projector auto-calibration solution developed by Modulo Pi, and available as an option for the Modulo Player and Modulo Kinetic media servers. Chapters Feel free to use the chapters…

X-Maps 2D warping

Tutorials – English » Certification tutorials » Architectural video mapping » Architectural 2 – warping using X-Maps » X-Maps 2D warping

First, create a V-Node and select the previous Render Surface we created “RS for 3D simulation”. Then, import the Photoshop PSD file. You can see that the X-Maps are imported and you can recognize the shape of the castle In the Warp panel, we can…

Digimap

Tutorials – English » Certification tutorials » Workshops » Digimap

In this workshop we’ll learn how to setup a Digimap in Kinetic Designer. Digimaps can be used to link data being received from a controller or a sensor to various properties in your show. In this workshop, we’ll use the fader of a nanoKontrol 2 to control…

Projection study

Tutorials – English » Certification tutorials » Architectural video mapping » Architectural 1 – Projection study and simulation » Projection study

Modulo Kinetic has the tools to estimate few parameters of our projection: The luminosity (lux) The pixel grid (which gives the pixel size) The pixel density (quantity of pixels/square meters) These indicators are available in the View configuration : To have…

Prepare the 3D scene to export data and POV

Tutorials – English » Other tutorials » Video projection study on a cylinder using 3D » Prepare the 3D scene to export data and POV

Because we don’t want to project on something else than the inner walls, we can disable the projection on the other 3D elements. Select all the meshs (instances) you don’t want to project on Uncheck the Receive proj. case Before exporting video…

3D calibration

Tutorials – English » Video tutorials » 3D calibration

3D calibration: Part 1: Download the tutorial pack here Part 2: Download the tutorial pack here

Simulation on 3D

Tutorials – English » Certification tutorials » Architectural video mapping » Architectural 1 – Projection study and simulation » Simulation on 3D

3D can be useful as well to see how our projection will look like. To experiment that, we will create a Render Surface with a pattern, and apply this Render Surface as a material on the 3D Castle. First, we select Windows > Standard 2D to find a regular 2D…

Calibration 3D

Tutoriels – Français » Tutoriels vidéo » Calibration 3D

Calibration 3D : Partie 1 : Vous pouvez télécharger le pack de média ici Partie 2 : Vous pouvez télécharger le pack de média ici

3D LIDAR (Ouster)

Tutorials – English » Video tutorials » 3D LIDAR (Ouster)

Overview In this tutorial we will learn how to connect to a 3D LIDAR’s point cloud stream and track movement on a designated plane. This project will be prototyped using an Ouster OS-0 3D LIDAR and a single video projector aimed at the floor on which we will…

Add exhibition timelines and content into it

Tutorials – English » Other tutorials » Entire project : Immersive Room Experience » Chapter 3 : Prepare exhibition content in Timelines » Add exhibition timelines and content into it

Create two other timelines : SHOW and GRAPHICS Add the media into the Media list Drag & drop into Timeline “SHOW” the media “Floral theme” Drag & drop into Timeline “GRAPHICS” the media “Corporate images” Use…

X-Map – By hand

Tutorials – English » Certification tutorials » X-Map Shapes » X-Map – By hand

Activate the X-Map option on your output and create 3 X-Maps, 1 per shape. *Reminder: The X-Map is a content map on the output which takes a portion of the Render Surface and can be warped independently. Place the Shapes Pattern 2 on the timeline and set the locator…

Réglages avancés (Advanced settings)

Tutoriels – Français » Tutoriels de Certification » Live Event » Live event Part 2-Multi timelines / User interface » Réglages avancés (Advanced settings)

Aller dans la timeline Live Drag & drop le media Player1 Réduire son échelle et le positionner dans la partie droite de l’écran principal Appliquer un border et un soft crop Nous allons maintenant ajouter des clés d’animation sur la position…

Import the 3D cylinder

Tutorials – English » Other tutorials » Video projection study on a cylinder using 3D » Import the 3D cylinder

In the 3D Scene tab click on + then Import and open the folders to find the Cylinder-m.fbx This 3D model contains all the surfaces of the cylinder structure including a ceiling, in order to look inside we disable the Ceiling mesh The 3D model contains as…

Basic setup

Tutorials – English » Certification tutorials » Projection mapping » Basic setup

V-Node and Render Surface Create a V-Node in the V-Nodes panel, name it and give it a color. Create a Render Surface of 1920×1080 (default resolution) in the Render Surfaces panel, name it and give it the same color as the one chosen for the V-Node. Assign the…

Add layers

Tutorials – English » Certification tutorials » Start project » Add layers

Adding a Jingle We’ll now add a jingle after our first layer Set the timeline’s locator to timecode 00:00:24:00. From the Media list drag and drop the Jingle1 audio and video files. Add a 2 second Fade in directly in the Opacity and Volume…

Live mixer – Sources

Tutorials – English » Certification tutorials » X-Map Shapes » Live mixer – Sources

As seen previously in the Live Event tutorial, there are 2 types of sources in the Live Mixer. Live sources can point to live feeds either on the Deltacast input cards (SDI or HDMI) or streamed via NDI Render Surface sources can map portions of our rendering…

Graphs de Rendu

Tutoriels – Français » Tutoriels vidéo » Graphs de Rendu

Introduction Dans ce tutoriel nous allons aborder les graphs de rendus, ce qu’ils sont et comment vous pouvez les utiliser dans vos projets pour créer des effets visuels complexes. Nous découvrirons également comment lier des données de capteurs à des…

Exporter des informations depuis la 3D

Tutoriels – Français » Autres tutoriels » Etude de video projection sur un cylindre en utilisant la 3D » Exporter des informations depuis la 3D

Informations de video projection Illuminance (lux unit, lumens per square meter) Pixel density Pixel size Exporter les informations et les vues Exporter toute la scène 3D en un fichier DAE Exporter les informations des video projecteurs en CSV ou…

Timeline creation

Tutorials – English » Certification tutorials » Start project » Timeline creation

Playing media In the Timeline panel, double click on the name and rename it First Show. In the Media list panel, drag and drop the Red Loop from the media list to the timeline, a new layer will be created automatically. Fade in/out Double click on the…

Modulo Kinetic V5 and interactivity

Webinars – English » Modulo Kinetic V5 and interactivity

Modulo Kinetic V5 and interactivity This webinar introduces Modulo Kinetic Version 5 and the new features dedicated to interactive experiences. Chapters Feel free to use the chapters to easily navigate through the video (See Chapters button in the bottom controls of…