In the third part of this exercise we will learn how to use the Live Mixer application and see how it integrates with Kinetic Designer.
We will review the following notions:
Mixer
panel in Kinetic Designer- Creating and using sources in the Live Mixer
- Creating and using Destinations & Mix Engines
- Using Preview/Program associated with CUT/TAKE actions
- Creating and recalling Presets
- Creating and using Render Surface source type
- Configuring and using the StreamDeck
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