Description
Applies a displace effect, where the geometric position of points from the input image are displaced according to another image, often called a Displacement Map. More information.

Properties
Global
Amount X: Sets the amount of displacement to operate along the X axis. The sign of the value (+ or -) will affect the direction of the displacement.
Default : 0.000
Amount Y: Sets the amount of displacement to operate along the Y axis. The sign of the value (+ or -) will affect the direction of the displacement.
Default : 0.200
Relative: Sets an amount of movement to add to the displacement. 0.5 on both values will keep the base image static during the displacement.
Default : 0.500 – 0.500
Options
xComponent: Choose which color channel should be used to displace along the X axis.
Default : Luma
yComponent: Choose which color channel should be used to displace along the Y axis.
Default : Luma
Wrap Mode: Select what should happen when the image leaves the border. Set it to None to use and see only one copy of your base image
Default : Repeat
Inputs
| Name | Type | Description |
|---|---|---|
| Image | Image | Image input to use for the effect. This image will be displaced following the map input below |
| Displacement Map | Image | Image to use as a map for the effect. |
| Amount X | Float | Amount of displacement applied along the X axis |
| Amount Y | Float | Amount of displacement applied along the Y axis |
| Relative | Vector 2D | Adds an amount of movement to the displacement |
Outputs
| Name | Type | Description |
|---|---|---|
| Image | Image | Image output of the effect |
Example
In this example :
Amount X: Animated with an LFO between -2 and 2Amount Y: Animated with an LFO between -2 and 2Relative: 0.5 / 0.5X Component: LumaY Component: LumaWrap Mode: None
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