Description
This node produces and overlays one or several ghosts of the image.
Properties
Bias
: This property adds a bias to the effect by adding an invisible gray-scale version of the image in the computing. Higher values modifies colors and make the shadows disappear. Lower values drag the entire image down to black. Values should be between -1 and 1..
Default : 0.0
Scale
: This property adds to the bias in the effect by multiplying the computation by this value. Higher values modifies colors and make the shadows disappear. Lower values drag the entire image down to black. Values should be between 0 and 2.
Default : 0.5
Ghosts
: The number of ghosts to add on top of the image.
Default : 2
Ghost Dispersal
: How far the ghosts should be dispersed from the original image. Values should be between -0.5 and 0.5.
Default : 0.013
Additive Mode
: Toggle to activate/deactivate if the colors of the ghosts should be added on top of the colors of the original.
Default : ON
Direction
: Sets the direction where the ghosts disperse.
Default : 0.5 – 0.5
Lens Color
: Set the Lens Color. This will apply an overall Hue on the resulting image.
Default : Very pale reddish : 230 / 204 / 179 / 255
Inputs
Name | Type | Description |
---|---|---|
Image | Image | Image input to use for the effect |
Bias | Float | Added bias to the effect |
Scale | Float | Scale of the bias added, computing is multiplied by this value |
Ghosts | Float | Number of ghosts |
Ghost Dispersal | Float | Amount of dispersion for the ghosts |
Additive Mode | Boolean | Toggles additive mode for ghost’s colors over original |
Direction | Vector 2D | Direction of dispersal |
Lens Color | Color | Gives an overall hue to the image |
Outputs
Name | Type | Description |
---|---|---|
Image | Image | Image output of the effect |
Example
In this example :
Bias
: 0.5Scale
: 0.5Ghosts
: 3Ghost Dispersal
: Animated with an LFO between 0.0 and 0.05Additive Mode
: OFFDirection
: 0.0 / .0Lens Color
: Dark Grayish : 222 / 218 / 205 / 133
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