Description
Perlin noise is a gradient noise often used as a procedural texture primitive.
Properties
Color 1
: Set the first color for the gradient noise.
Default : White : 255 / 255 / 255 / 255
Color 2
: Set the second color for the gradient noise.
Default : Black : 0 / 0 / 0 / 255
Inputs
Name | Type | Description |
---|---|---|
Color 1 | Color | Input for the first color |
Color 2 | Color | Input for the second color |
Outputs
Name | Type | Description |
---|---|---|
Image | Image | Image output of the noise |
Example
This example uses the perlin noise as a static displacement map to displace the pixels in an image.
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