To have a better view of what we are going to do in the 3D Scene, display the Pattern media in the PATTERN timeline.
- Open the Layout > 3D view
- In 3D Scene, go to the Material tab
- Drag & drop the Render Surface tab into another window to be able to both see this tabs : Materials, Editor, and the Render Surfaces
- Select the material UV_NorthWall
- Drag & drop the Render Surfaces RS-NorthWall from the Render Surfaces tab into the Diffuse channel of the UV_NorthWall material
- Enable the Emissive option
- Repeat these 3 steps for all the UV_xxxx materials
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