On the left side of this panel you will find all your 3D scenes
You can add and remove scenes with the toolbar at the bottom of the panel.
Right-clicking on a scene opens a menu allowing you to duplicate a scene and also to export it in the format of your choice (see below).
On the right side of this panel, you will find everything that makes up the current scene
|3D Scene||list of parent/child nodes that organize your scene|
|3D Materials||list of colors/textures/shaders that allow to render the scene|
|3D Cameras||list of existing cameras|
|3D Projectors||list of existing projectors|
|3D Meshes / Instances||list of geometry in the scene|
|3D Lights||list of existing light sources|
|3D Animations||list of existing animations|
|3D Skeletons||list of existing skeletons|
You can export your 3d scenes in one of the following formats:
By default, the exports are made in Collada (.dae).
You will have the following export options:
|Meshes||exports all geometry|
|Materials||exports all materials|
|Lights||exports all lights|
|Projectors beam||exports only projector beams|
|Projectors as mesh||exports only the projectors as boxes|
|Cameras as mesh||exports only the cameras as boxes|
|Projectors as real camera||export the projectors as cameras compatible with other 3D software|
|Cameras as real camrea||export the cameras as cameras compatible with other 3D software|
Need more help with this?
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