You can add the following type of variable:
|float||32 bits floating value|
|double||64 bits floating value|
|vector 2D||2 dimensionnal float array|
|vector 3D||3 dimensionnal float array|
|vector 4D||4 dimensionnal float array|
It’s possible to organize variables in some folders.
Use the editor to change the color and name of the variable or directly change this in the list.
Use this editor to directly edit the variable value.
Action on a variable in a task:
You can drag&drop a variable in the subtask list of a task.
It’s possible to set the value of the variable, save the current value in a file, or load the current value from a file.
Trig a task with a variable value:
You can trigger a task when a condition on the variable is valid.
You choose the condition:
- greater than
- less than
- greater than or equal to
- less than or equal to
You choose the value and it’s possible to have an hysteresis value to avoid too much triggering if the value is a jerky.
Trig a digimap with a variable value:
Drag&drop the variable in the trigger field of the digimap.
Use a variable in a graph:
Drag&drop the variable in a graph and choose if you want to use the variable value (READ) or set the variable from the graph (WRITE).
Use a variable in a user interface:
You can control a variable from the user interface: for example you can link a variable to a slider position. You can also link the value of a slider to a variable.
Need more help with this?
Don’t hesitate to contact us here.