In this panel you have access to the complete list of lights of the scene.
Thanks to the toolbar you can add a light, search by name and delete the selected lights.
Settings
General
Visible | draws the light source, this does NOT affect the use of the light source (an invisible light can illuminate the scene) |
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On/off | enables/disables the effect of the light |
Types
The 3D engine includes 3 types of lights :
point light | spherical light that illuminates in all directions |
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spot light | directional light from a point (e.g. a follow spot) |
directional light | directional light from a plane (e.g. the sun) |
Type | Example |
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Pointlight | |
Spotlight | |
Directional light |
Power
Lumens | the power with which the light illuminates the scene |
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Attenuation factor | distance-dependent attenuation value |
Colors
There are 3 color modes:
Color | a simple RGB color |
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Temperature | allows you to set a temperature in kelvin which is converted to color. A temperature set is available for faster use |
Predefined colors | an existing color bench of standard light |
Drag/drop
You can drag and drop a light from the scene into your graph editor, this will then give you read or write access to different parameters. But you can also animate the values: position, target, lumens and color by putting them in a 3D animation sheet.
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