You can add the following type of variable:
Type | Description |
---|---|
int | integer value |
float | 32 bits floating value |
double | 64 bits floating value |
time | timecode value |
string | ascii string |
color | RGB color |
vector 2D | 2 dimensionnal float array |
vector 3D | 3 dimensionnal float array |
vector 4D | 4 dimensionnal float array |
It’s possible to organize variables in some folders.
Variable editor:
Use the editor to change the color and name of the variable or directly change this in the list.
Use this editor to directly edit the variable value.
Action on a variable in a task:
You can drag&drop a variable in the subtask list of a task.
It’s possible to set the value of the variable, save the current value in a file, or load the current value from a file.
Trig a task with a variable value:
You can trigger a task when a condition on the variable is valid.
You choose the condition:
- greater than
- less than
- greater than or equal to
- less than or equal to
- equals
- range
You choose the value and it’s possible to have an hysteresis value to avoid too much triggering if the value is a jerky.
Trig a digimap with a variable value:
Drag&drop the variable in the trigger field of the digimap.
Use a variable in a graph:
Drag&drop the variable in a graph and choose if you want to use the variable value (READ) or set the variable from the graph (WRITE).
Use a variable in a user interface:
You can control a variable from the user interface: for example you can link a variable to a slider position. You can also link the value of a slider to a variable.
Need more help with this?
Don’t hesitate to contact us here.