In this panel you have access to the complete list of lights of the scene.
Thanks to the toolbar you can add a light, search by name and delete the selected lights.
|Visible||draws the light source, this does NOT affect the use of the light source (an invisible light can illuminate the scene)|
|On/off||enables/disables the effect of the light|
The 3D engine includes 3 types of lights :
|point light||spherical light that illuminates in all directions|
|spot light||directional light from a point (e.g. a follow spot)|
|directional light||directional light from a plane (e.g. the sun)|
|Lumens||the power with which the light illuminates the scene|
|Attenuation factor||distance-dependent attenuation value|
There are 3 color modes:
|Color||a simple RGB color|
|Temperature||allows you to set a temperature in kelvin which is converted to color. A temperature set is available for faster use|
|Predefined colors||an existing color bench of standard light|
You can drag and drop a light from the scene into your graph editor, this will then give you read or write access to different parameters. But you can also animate the values: position, target, lumens and color by putting them in a 3D animation sheet.
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