The Modulo Player can be easily controlled by using the Art-Net protocol to receive commands from a light console, for example.
There are 3 ways to control it: DMX trigger triggering a task, patch a DMX value to a playlist parameter or X-Map using a digimap, or use the fixture mode (auto digimap).

We have developed a small application that will allow you to send and receive Art-Net: Here is the link to download “ModuloDmxTool”:

A DMX device is declared in a show that has several cues (for example a show from the Live Event exercise).
Activate DMX input and choose the universe on which you want to receive orders.

Task Trigger:

Create a task. Add the DMX device as a trigger, choose channel 1 and 10 as value for instance. Add a Modulo Player device and add a subtask to trigger cue 5 for instance. When you send, from an external application, the value 10 on channel 1 (in the right universe/subnet), the task will be triggered and it will launch your cue 5.
This makes it easy to create an action per value on a channel to control the playlist or, for example, control a task that opens/closes a projector shutter.


Create a digimap. Add the DMX device as a trigger, choose channel 2 as a parameter. Add a patch and we will then act on the X position of layer 1 of a cue. An offset/coefficient can be calculated (refer to the Digimap Interactive Panel or MIDI tutorial to check the procedure). When we receive a value on channel 2, we will see the layer move according to this. You can interact on many parameters of the playlist and also on the X-MAP (for example to give the hand to the lighting console in order to change the opacity of an X-Map in a concert).

Fixture mode (Auto Patch Digimap):

The fixture mode allows you to quickly create a link between the lighting console and the Modulo Player. There are 3 modes:
- The minimal mode: from the light console, take control over the big master and the cue launch of one or more playlists (the most used mode).
- The Basic mode which can take more parameters but also allows you to control the parameters of the minimal mode, as well as the opacity and colorimetry of each layer.
- The Extended mode which requires a large number of DMX channels but allows you to control even more parameters.

Let’s use the minimal mode. Go to the DMX device and activate this mode, add playlist 1 to the control.
The mini light console can be used to control the playlist 1. The first channel allows the control of a global fade per playlist. If we move this DMX fader we see that we have the hand on the overall opacity of playlist 1.
Use channel 2 (in 16 bits… so channel 2 and 3) to control the launch of a cue. If we send the value 1 on the 16-bit channel, cue 1 will start, if we send the value 10 it is cue 10 that will be launched.

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