Create a VNode and Render Surface

  • First add a V-Node in the V-Nodes tab and name it.
  • Create a Render Surface of 1920×1080 (default value) in the Render Surfaces tab and name it.
  • Assign the Render Surface to the V-Node.

Output creation

  • Add an Output of 1920×1080 to the V-Node (default value)
    By default the extracted map area should be good : top,left: 0,0 and size: 1920×1080 and the out area: top,left: 0,0 and size: 1920×1080.
  • Go to the shape subtab and display a test pattern grid.

Activate the demo Output

  • Be sure your pico projector is connected and set on the proper input.
  • Check that your laptop is correctly set to Extend these displays and not Duplicate mode.
  • In Kinetic Designer, right-click on the Output you just created and select Display on side screen.

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