To warp the 3 shapes independently, we need to create X-Maps.
Before we continue however, we need to reset the warping on the global output.
- Go to the
Shape
tab and click onReset Warping
. - To improve visibility you can reset the number of columns/rows to their default of 2.
What is an X-Map ?
- Select the Output.
- In the
Settings
tab, tick the X-Map box. - In the
X-Map
section of theV-Nodes
tab, add 3 X-Maps (1 per cube side) and name them.
Edit the MAP of each X-Map
- In the
Warp
tab, on the top right switch to MAP mode (you see the active playing media). - Move the points to the edges of the shape as precisely as possible (zoom in the window to achieve that).
- Repeat these steps for the two other cube sides.
Warp each X-Map
- Once the three X-Maps are ready, toggle the mode from MAP back to WARP.
- For each X-Map, go to
Shape
subtab and set theCurve type
to Keystone. - Be careful to have the
X-Map
tab selected in theEditor
tab and not theOutput
tab.
- For each X-Map, move the control points to fit the projection on the shape.
- To improve visibility and precision, you can toggle the
S
next to the X-Maps to activate the Solo mode. - Repeat the process until all three X-Maps cover their respective faces on the cube shape.
- Don’t forget to disable all the Solo modes
Now you have seen how to easily warp all the shapes independently.
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