To warp the 3 shapes independently, we need to create X-Maps.
Before we continue however, we need to reset the warping on the global output.

  • Go to the Shape tab and click on Reset Warping.
  • To improve visibility you can reset the number of columns/rows to their default of 2.

What is an X-Map ?

  • Select the Output.
  • In the Settings tab, tick the X-Map box.
  • In the X-Map section of the V-Nodes tab, add 3 X-Maps (1 per cube side) and name them.

Edit the MAP of each X-Map

  • In the Warp tab, on the top right switch to MAP mode (you see the active playing media).
  • Move the points to the edges of the shape as precisely as possible (zoom in the window to achieve that).
  • Repeat these steps for the two other cube sides.

Warp each X-Map

  • Once the three X-Maps are ready, toggle the mode from MAP back to WARP.
  • For each X-Map, go to Shape subtab and set the Curve type to Keystone.
  • Be careful to have the X-Map tab selected in the Editor tab and not the Output tab.
  • For each X-Map, move the control points to fit the projection on the shape.
  • To improve visibility and precision, you can toggle the S next to the X-Maps to activate the Solo mode.
  • Repeat the process until all three X-Maps cover their respective faces on the cube shape.
  • Don’t forget to disable all the Solo modes

Now you have seen how to easily warp all the shapes independently.

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