This effect displays one or several circles that will pixelize the content they hover over.


Array properties

Any properties in the input array that matches the name of these properties will be used and displayed accordingly.
These properties can also be shown as inputs on the node by toggling the icon.
In the dropdown menu you can choose how values from the array interact with values from the Editor panel or the input between : Replace, Add or Multiply.
More information can be found on the GPU Multi category page.

  • X : Sets the X value for the coordinates of the effect.
    Default : WIDTH ÷ 2
  • Y : Sets the Y value for the coordinates of the effect.
    Default : HEIGHT ÷ 2
  • Radius : The radius of the circle (in pixels).
    Default : WIDTH ÷ 10

Global properties

  • Pixel Count : The number of pixels to show in the image revealed by the circles. Lower values give more pixelized images while higher values give more detailed images. Values too high may hide the effect completely.
    (Default : 100)


This lists only the inputs present by default at the creation of the node. The inputs that appear can be tuned by toggling the button in the Editor panel.

Name Type Description
Array Array Array input with the data from the sensor
Image Image Input for the image to apply the effect on
Pixel Count Float Degree of pixelization in the image


Name Type Description
Image Image Image output of the effect


In this example :
  • Radius : 300
  • Pixel Count : 300

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