Description

Sets a media as a texture on a target material in a 3D scene


Syntax

designer.setMediaToTexture3D("3D SCENE", "MATERIAL", "MEDIA", "TEXTURE TYPE");

Parameters

Parameter Type Description
3D SCENE String Name of the 3D Scene where the material to disable is present
MATERIAL String Name of the material to set the media on
MEDIA String Name of the media to set as a texture
TEXTURE TYPE String Type of texture. List all possibilities

Return

This function does not return anything.


Example

Coming soon.

Need more help with this?
Don’t hesitate to contact us here.

Thanks for your feedback.