Project Creation
By now, we assume you have all the knowledge to quickly create the basic setup for a new show.
Create a new project folder with the proper hierarchy and copy the media kit into it.
Create a new show and import the media from the media kit.
Create your basic setup: V-Node, Render Surface, Output.
Setting up the 3D Scene
We wish to project on a monument of 28m x 18m at its highest point.
We’ll implement the following setup in Kinetic Designer’s 3D scene and use the Study tools available to verify that the project is feasible.
Projector information
- Number of projectors : 2 (rotated 90°)
- Resolution : 1920×1080
- Lighting power : 20 000 lumens
- Distance from structure : 30 meters
- Projection tower size : 3m x 3m
- Projector height : 9 meters
Adding the castle
Open the 3D Scenes and 3D Viewer panels.
Alternatively, you can switch the Layout to a default 3D setup in the top menu Layout > 3D.
In the 3D Scenes panel click the button and select Import.
Locate the Castle 3D.glb file and confirm.
In the Dialog box, set the Material to Unlit. The other options may be left as default.
Adding the towers
You may have noticed that the default Human node is still present in the 3D Scene.
Select the Human Node in the 3D Scenes panel and set the X position to 6.0.
Add a Prefab > Box > Box and select the Box instance.
Set its Width and Length properties to 3.0 and set the Height to 9.0.
Select the node Box and set the position to (-10.0 ; 4.5 ; 30.0).
Copy-Paste the selected node with CTRL + C and CTRL + V in the 3D Scenes panel to create a linked duplicate.
Set the X position of the duplicate to 10.0 and rename both nodes accordingly.
Adding the projectors
Add a Projector in the 3D Scenes panel.
Set the position to (-10.0 ; 9.0 ; 30.0) then adjust the Y position so that the projector’s frame sits on top of the projection tower.
Set the following properties :
| Property | Value |
|---|---|
| Roll | 90.0 |
| Near | 5.0 |
| Far | 50.0 |
| Throw Ratio | 1.10 |
| Test Pattern | Softedge |
Then adjust the Pitch value until the edge of the projection is near the edge of the left side of the castle.
Add a second projector and repeat the previous steps but with an X position of 10.0.
Rename the Projectors Left/Right accordingly.
Setting preset views
In the 3D Viewer panel, add a new preset by clicking on the button in the top right corner.
Rename the preset Projectors and select a 2×1 layout grid.
Set each view to one of the two projector views by using the dropdown menu in the top left corner of each view.
In the first Preset, set the camera to a general front point of view of the public and when satisfied with the default camera’s position press C to create a camera at this position.
Select the camera view in the dropdown menu in the top left corner of the view and rename this preset Front POV
Need more help with this?
Don’t hesitate to contact us here.


