Description

Sets a media as a texture on a target material in a 3D scene


Syntax


designer.setMediaToTexture3D("3D SCENE", "MATERIAL", "MEDIA");

Parameters

Parameter Type Description
3D SCENE String Name of the 3D Scene where the material is present
MATERIAL String Name of the material to set the media on
MEDIA String Name of the media to set as a texture

Return

This function does not return anything.

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