Description
This node implements an effect that simulates the blur that can occur when looking at something through frosted glass. It disintegrates shapes by scattering the pixels.
Properties
Magnitude
: Affects the amount of scatter given to the pixels. For a realistic effect, values should be between 0 and 0.1.
Default : 0.01
Seed
: Set the seed for the randomness. Animating this value over time will induce jitter on the scattered pixels and give a noise-like movement to the effect.
Default : 0.5
Inputs
Name | Type | Description |
---|---|---|
Image | Image | Image input to use for the effect |
Magnitude | Float | Amount of scatter |
Seed | Float | Seed for randomness |
Outputs
Name | Type | Description |
---|---|---|
Image | Image | Image output of the effect |
Example
In this example :
Magnitude
: Animated with an LFO between 0 and 0.05
This example animates only the Magnitude
so the scatter is static and always at the same place. Animate the Seed
to add noise, movement and randomness.
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