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Modulo Pi Devices

Kinetic Designer: User Interface » Devices » Modulo Pi Devices

Modulo Pi Learning Kit

Starter guide » Modulo Pi Learning Kit

The Modulo Pi Learning kit is available on our eShop. The kit was designed to help you discover and practice Modulo Player and Modulo Kinetic. A full series of tutorials is based on this kit and will show you how to use our media server solutions. Thanks to the…

Modulo Pi key activation

Starter guide » Modulo Kinetic Designer 2D and Modulo Kinetic Designer 2D+3D » Modulo Pi key activation

Plug your Modulo Pi key on your computer: Go to the email with activation links: Repeat the following process for each link to activate all licenses. !In case you purchased a license several times for separate keys, make sure to activate a given license on a…

Modulo

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Math » Modulo

Output the Modulo of a given value. The modulo is the remainder of the Euclidean division of the input by a number that can be set in the Editor panel. Properties Modulo : Set the value to divide the input by. Default : 1.0 Inputs Name…

Modulo Player

Kinetic Designer: User Interface » Devices » Modulo Pi Devices » Modulo Player

Choose this device to control an external Modulo Player. Settings: Name User-friendly name Enable Activate to enable the device Run at startup Activate to run the device at Kinetic startup IP Enter the ip…

Modulo Shortcut

Kinetic Designer: User Interface » Devices » Modulo Pi Devices » Modulo Shortcut

Choose this device to control a Modulo Shortcut and take control to your Power Point presentations. You can download Modulo Shortcut for Windows here You can download Modulo Shortcut for Mac here Settings: Name User-friendly name Enable …

Modulo Kinetic

WebSocket external control protocol » Modulo Kinetic

Doaction.kinetic: Use this command to do an action on a Modulo Kinetic Designer. You can use the param backup to trigger a show backup. You can use the param save to trigger a show save. You can use the param online to trigger an online on all V-Nodes. You can use…

Modulo Shortcut

Companion Apps » Modulo Shortcut

Modulo Shortcut: Use this free application to easily take control of your Keynote or PowerPoint presentations using common shortcuts. Download: For Windows PowerPoint: Connect to the Customer Area > Modulo Kinetic > Companion Apps section Then install Modulo…

Modulo Bridge

Kinetic Designer: User Interface » Devices » Modulo Pi Devices » Modulo Bridge

Description Modulo Bridge enables communication with USB devices that lack Ethernet support. For more information, you can read the product sheet. This device works in conjunction with some scanners and cameras. For more information on the setups you can read…

Intro to Modulo Player and Modulo Kinetic

Webinars – English » Intro to Modulo Player and Modulo Kinetic

An introduction to Modulo Player and Modulo Kinetic: This webinar offers an introduction to our media servers: Modulo Player and Modulo Kinetic. To easily navigate through the video, see the menu below: 0:00 – Introduction 1:50 – Modulo Pi in…

Modulo Kinetic media server

Starter guide » Modulo Kinetic media server

You are starting to use our Modulo Kinetic media server. On the next pages, you will be guided through some steps to set up your Modulo Kinetic media server.

Modulo Kinetic Designer installation

Starter guide » Modulo Kinetic Designer 2D and Modulo Kinetic Designer 2D+3D » Modulo Kinetic Designer installation

Customer Area: Go to the customer portal to create an account and donwload the software. Create an account: Login to your account or create a new account if you don’t have one. Go to the Modulo Kinetic page: Download Modulo Kinetic…

Introduction à Modulo Kinetic

Webinaires – Français » Introduction à Modulo Kinetic

Modulo Kinetic, introduction A travers ce webinaire, découvrez les principales fonctionnalités de Modulo Kinetic. Pour naviguer plus facilement dans cette vidéo, retrouvez le sommaire minuté : 0:00 – Introduction 1:50 – Overview Modulo Kinetic 8:36…

Modulo Kinetic Designer 2D and Modulo Kinetic Designer 2D+3D

Starter guide » Modulo Kinetic Designer 2D and Modulo Kinetic Designer 2D+3D

Modulo Kinetic Designer 2D is the license available on Modulo Pi’s eShop. This license allows you to practice the software (2D environment), self-train, and pre-program your projects offline. Modulo Kinetic Designer 2D+3D is a monthly license that allows you to…

Start of Modulo Kinetic Designer

Starter guide » Modulo Kinetic media server » Start of Modulo Kinetic Designer

You can now launch the Modulo Kinetic Designer application on your PC. Then, follow the Start Project tutorial available in English and French. You should now see your Modulo Kinetic VNode when you launch the Modulo Kinetic Designer, and go to the menu V-Nodes and…

Presentation + demo of Modulo Kinetic

Webinars – English » Presentation + demo of Modulo Kinetic

Presentation + demo of Modulo Kinetic: This webinar offers a presentation of Modulo Kinetic, our fully-integrated media server solution. To easily navigate through the video, see the menu below: 0:00 – Introduction 1:35 – Modulo Pi in brief 2:54…

Modulo Kinetic V5 and interactivity

Webinars – English » Modulo Kinetic V5 and interactivity

Modulo Kinetic V5 and interactivity This webinar introduces Modulo Kinetic Version 5 and the new features dedicated to interactive experiences. Chapters Feel free to use the chapters to easily navigate through the video (See Chapters button in the bottom controls of…

Modulo Kinetic for virtual events and XR

Webinars – English » Modulo Kinetic for virtual events and XR

Modulo Kinetic for virtual events and XR Our Modulo Kinetic media server now includes new features dedicated to virtual events including AR, XR and scenic extension. In this webinar, have a quick overview and introduction to the new capabilities of Modulo Kinetic V4…

Modulo Kinetic et les événements virtuels XR

Webinaires – Français » Modulo Kinetic et les événements virtuels XR

Modulo Kinetic et les événements virtuels XR Notre média serveur Modulo Kinetic s’enrichit de nouvelles fonctionnalités dédiées aux événements virtuels avec de la Réalité Augmentée, de la Réalité Etendue, et de l’extension de décor. Dans ce…

Modulo Kinetic V5 et l’interactivité

Webinaires – Français » Modulo Kinetic V5 et l’interactivité

Modulo Kinetic V5 et l’interactivité Ce webinaire introduit Modulo Kinetic Version 5 et ses nouvelles fonctionnalités conçues pour les expériences interactives. Chapitres Vous pouvez accéder aux chapitres dans chaque vidéo en cliquant sur le bouton…

Basic setup and start of Modulo Kinetic Designer

Starter guide » Modulo Kinetic Designer 2D and Modulo Kinetic Designer 2D+3D » Basic setup and start of Modulo Kinetic Designer

Your Modulo Pi key is activated, your Modulo Kinetic Designer is installed. Now, it’s time to play! Firewall and antivirus: First, check that your antivirus will not prevent the applications to launch or to communicate. Usually, an exception is added…

Kinetic Designer: User Interface

Kinetic Designer: User Interface

Kinetic Designer’s interface is composed of a number of panels which regroup the different functionalities of the software. These panels can be displayed or hidden in the View dropdown menu in the Top Menu. When selecting an item, the Editor panel will…

Math

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Math

This section contains a set of nodes to perform basic and complex mathematical operations. Math nodes Absolute : Output the absolute of a number Accumulator : Output a float that gradually increases or decreases over time Clamp : Constrain a float between two…

String

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » String

This section contains a set of nodes to manipulate strings Display nodes From string : Converts a string into a float value To string : Converts a number value into a string Starts with : Checks if a string starts with a given string Ends with : Checks if a…

Common Graph Nodes

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes

The following section will detail each node that can be used in both the Compute Graph and the Render Graph. Categories Basic Input : A collection of basic nodes to generate data directly from the graph. Array : Nodes to manipulate array data. Converter : Nodes…

Designer Functions

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Script » Javascript » Designer Functions

Description Designer functions are powerful tools that can be called from a script running in the Javascript node. They offer control over many different aspects of the current show, the Kinetic Designer software, and over files on the hard…

Top Menu

Kinetic Designer: User Interface » Top Menu

As in most software, the top menu gives access to a number of global settings and actions on Kinetic Designer, connected V-Nodes, preferences and current show properties. The following categories can be accessed via the top menu…

Tools

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Tools

This section contains a set of nodes to perform various useful operations. Tools nodes Sampler : Samples an input at a specific interval Selector : A switch to select one among several inputs of same data type. Works with a wide variety of data types. Clipboard :…

Display

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Display

This section contains a set of nodes to display various data on the graph. Display nodes Image Preview : Display Images (Computed using the GPU) CV Image Preview : Display Open CV images (Computed using the CPU) Point Cloud Preview : Displays Point Cloud…

Basic input

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Basic input

This category contains basic nodes to input simple data into the graph. Basic Input nodes Color : Generates a Color type Number : Generates a Float type Switch : Generates a Boolean type Text : Generates a String type Timer : A basic timer that outputs a…

Workshops

Tutorials – English » Certification tutorials » Workshops

The following workshops explore different specific aspects of Kinetic Designer that are not covered in the Certification tutorials. Art-Net light steering Phidgets Timecode ISF OSC Digimap

Introduction

Introduction

Modulo Kinetic More than a media server Modulo Kinetic is the ultimate video solution tailored for the most challenging projects. This fully-integrated media server with embedded live mixer will be the cornerstone of your entire workflow. From show studies with…

Version 6.0

Release Notes » Version 6.0

Drivers We recommend to use these AMD drivers (Download the correct versions): For Windows 10: 22Q2.2 For Windows 7: 20Q1 You need to update the Deltacast drivers to version 6.26.1 (Deltacast Update Procedure). New features New Book Designer panel…

File

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » File

This section contains a set of nodes to read, write or otherwise manipulate external files. File nodes Play Sound : Read a sound file and send it to the audio output Read File : Open a file and continuously monitor its content Write File : Open a file and…

Array

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Array

This section contains nodes to create, edit, and manipulate arrays. In programming, an array is a data structure consisting of a collection of elements (values or variables), each identified by at least one array index or key. More…

Multi-projector auto-calibration solution

Webinars – English » Multi-projector auto-calibration solution

Modulo Pi’s auto-calibration solution This webinar is dedicated to the multi-projector auto-calibration solution developed by Modulo Pi, and available as an option for the Modulo Player and Modulo Kinetic media servers. Chapters Feel free to use the chapters…

Converter

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Converter

This section contains a set of useful nodes to convert values from one type to another. Converter nodes From Color : Converts a Color type into three Float types From Vector : Unwraps a Vector into individual Floats To Vector : Wraps Floats into a Vector Time…

Certification tutorials

Tutorials – English » Certification tutorials

Introduction The following tutorials guide you in discovering and efficiently using Kinetic Designer and are designed to develop the operator’s autonomy. As the tutorials unfold the instructions will become more generic and will go into less details on the…

Troubleshooting

Starter guide » Modulo Kinetic Designer 2D and Modulo Kinetic Designer 2D+3D » Troubleshooting

If you have an issue to use Modulo Player Kinetic, read carefully this page: Application doesn’t start and there is no message: First, check on this page that your hardware and software configurations meet the minimum configuration required. Double check that…

Autocalibration of 5 video projectors on a dome

Tutorials – English » Other tutorials » Autocalibration of 5 video projectors on a dome

Modulo Pi has an autocalibration solution fully integrated into its media servers. The autocalibration solution can be used when projecting on: - Flat surfaces - Curved surfaces - Dome surfaces In this exercice, we will see how to perform an automatic calibration…

Autocalibration de 5 video projecteurs sur un dome

Tutoriels – Français » Autres tutoriels » Autocalibration de 5 video projecteurs sur un dome

Modulo Pi intégrère un système un système d’autocalibration dans ses media serveurs. Ce système d’autocalibration peut être utilisé sur des : - Surfaces planes - Surfaces incurvées - Domes Dans cette exercice, nous allons voir comment réaliser…

Switch

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Basic input » Switch

Generate a boolean (Toggle mode) or send a Trigger Event. Properties Toggle : Enable Toggle mode (see below) Default : OFF You can click on the ON/OFF button directly on the node to trigger the boolean. Toggle mode: If the Toggle button is checked,…

Embedded Live Mixer and Stream Deck

Webinars – English » Embedded Live Mixer and Stream Deck

Presentation and demo of Modulo Pi’s embedded Live Mixer and Stream Deck: This webinar offers a presentation and demo of the low-latency live mixer embedded in Modulo Player and Modulo Kinetic. It also presents how the full integration of Stream Deck provides…

Projection study and show simulation

Webinars – English » Projection study and show simulation

3D projection study and show simulation Through this webinar, you will discover our 3D tools for projection study and show simulation. These tools are available through the Modulo Kinetic media server, or using a Modulo Pi dongle equipped with the Modulo Kinetic…

Tutorials – English

Tutorials – English

This section is comprised of two different types of tutorials to accompany you in learning how to use Modulo Kinetic. Training Tutorials Step-by-step guides to start working with Modulo Kinetic. These tutorials are separated into two lists: Certification…

Hardware

Hardware

This section contains useful information regarding hardware management. Table of Content DisplayPort Adapter: Information on proper use of DP Adpaters Driver update: Procedures on driver updates if required Cabling guide: Guides for Deltacast backplate…

Dongle issue

FAQ – Troubleshooting guide » Dongle issue

You installed your application. Your dongle is connected, and you have a Codemeter popup error. You have a Modulo Kinetic Designer 2D license: If you have the following popup, it means you have an issue with the activation of Modulo Kinetic Designer 2D on your…

XR studio with green screen

Application notes » XR studio with green screen

XR studio with green screen Setup relies on: 1 x Modulo Kinetic Designer 1 x Modulo Kinetic V-Node server with 2 outputs Live capture cards (option): - 1 × 12G-SDI or 4 × 3G-SDI - 2 x HDMI 2.0 Tracked cameras: Panasonic AW-UE150 or Stype A powerful,…

XR studio with LED screen

Application notes » XR studio with LED screen

XR studio with LED screen Setup relies on: 1 x Modulo Kinetic Designer 1 x Modulo Kinetic V-Node server with 4 outputs Live capture cards (option): - 1 × 12G-SDI or 4 × 3G-SDI - 2 x HDMI 2.0 Tracked cameras: Panasonic AW-UE150 or Stype A powerful,…

Etude de projection et simulation de show

Webinaires – Français » Etude de projection et simulation de show

Etude de projection et simulation de show en 3D temps réel A travers ce webinaire, découvrez nos outils dédiés à l’étude de projection et la simulation de show en 3D temps réel. Ces outils sont disponibles via le média serveur Modulo Kinetic, ou en…

Compute Specific Graph Nodes

Kinetic Designer: User Interface » Graph Editor » Compute Specific Graph Nodes

The following section details the only nodes that can only be used in the Compute Graph and deal with point cloud data. Categories 3D : Nodes to clone a 3D object or to create a 3D Physics Engine in a 3D Scene Point Cloud : Nodes to manipulate & visualise…

Filter

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Filter

This section contains a set of nodes to perform filtering on jittery values using Kalman Filters. Filter nodes Kalman : Applies a Kalman Filter on a single value Kalman 3D : Applies a Kalman Filter on three values simultaneously Filter Array : Apply a Kalman…

Edit

Kinetic Designer: User Interface » Top Menu » Edit

The Edit menu gives access to the following actions: Action Description Undo Undo last action Redo Rollback last undo action Supr Delete the active selection Cut Cut the active selection…

Generator

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Generator

This section contains a set of nodes that generate signals. Generator nodes Noise 1D : Generates noise LFO : A Low Frequency Oscillator to generate standard wave-type signals

Tracking

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Tracking

This section contains a set of nodes to help with manipulating tracking data. They are meant to transform sensor input data into meaningful data for the graphs to exploit. *Note : These nodes are only available in Compute graphs and cannot be used in Render…

3D

Kinetic Designer: User Interface » Graph Editor » Compute Specific Graph Nodes » 3D

This section contains nodes related to complex operations available on the 3D Scenes of the project. 3D nodes 3D Instantiate : Create a clone of an object in a 3D Scene. Can be linked to an animation track. 3D Physics : Implement a Physics engine on a 3D…

KineMotion – Tracking module

KineMotion – Tracking module

KineMotion, the real-time tracking system by Modulo Pi Available as an option for Modulo Kinetic, KineMotion is an optical tracking solution instrumental in creating state-of-the-art visual environments: Dynamic projection mapping, interactive video effects,…

Solution d’auto-calibration de projecteurs

Webinaires – Français » Solution d’auto-calibration de projecteurs

Module d’auto-calibration de Modulo Pi Ce webinaire est consacré à la solution d’auto-calibration de projecteurs développée par Modulo Pi, et disponible en option pour les médias serveurs Modulo Player et Modulo Kinetic. Chapitres Vous pouvez…

Conditional

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Conditional

This section contains a set of nodes to evaluate conditions on the inputs Conditional nodes If : Compare two values and output a value in one case or the other Range : Outputs booleans if a value enters, exits or is within a certain defined range (Exists in three…

Tracking to project interactive content with one video projector

Tutorials – English » Other tutorials » Tracking to project interactive content with one video projector

KineMotion is a real-time tracking solution fully developped by Modulo Pi. It can be used to perform dynamic projection mapping, interactive video effects, automatic follow spot, spatial audio, and more. For more information, please check the KineMotion specification…

Projection de contenu en utilisant le tracking

Tutoriels – Français » Autres tutoriels » Projection de contenu en utilisant le tracking

KineMotion est une solution de tracking en temps réel développée par Modulo Pi. Il peut être utilisé pour faire une projection dynamique, FX interractifs, follow-spot automatique, spatialisation audio, et plus. Pour plus d’information veuillez-vous référer…

3D LIDAR (Ouster)

Tutoriels – Français » Tutoriels vidéo » 3D LIDAR (Ouster)

Aperçu Dans ce tutoriel nous allons voir comment se connecter au nuage de point live d’un LIDAR 3D, puis sélectionner un plan sur lequel appliquer un tracking des déplacements d’objets ou de personnes. Ce projet sera prototypé en utilisant un LIDAR 3D…

Point Cloud

Kinetic Designer: User Interface » Graph Editor » Compute Specific Graph Nodes » Point Cloud

This section contains a set of nodes to manipulate Point Cloud Data. *Note : These nodes are only available in Compute graphs and cannot be used in Render graphs. Point Cloud nodes Point Cloud to Blob : Analyse a pointcloud and track movement in it. Merge Point…

Minimum hardware and software configurations

Starter guide » Modulo Kinetic Designer 2D and Modulo Kinetic Designer 2D+3D » Minimum hardware and software configurations

Use your Modulo Pi key and your license on a computer with Windows 7 64 bits or above. Your computer needs to have a dedicated GPU with OpenGL 4.1 minimum for the Modulo Kinetic 2D, and a minimum version 4.5 to use Modulo Kinetic 2D+3D. To check if your computer has…

KineMotion tasks

Kinetic Designer: User Interface » KineMotion » KineMotion tasks

In this section, you will find different tasks that can be used with the tracking module. See section Tasks for more general introduction about tasks. As usual, in order to add a task, you need to drag&drop the object into the task tab. Tasks are available for Groups,…

KineMotion Graph Nodes

Kinetic Designer: User Interface » KineMotion » KineMotion Graph Nodes

In this section, you will find different nodes associated with the tracking module. See section Graph Editor for more general introduction about graphs. As usual, in order to add a node, you need to drag&drop the object into the graph editor. Graph nodes are…

3D LIDAR (Ouster)

Tutorials – English » Video tutorials » 3D LIDAR (Ouster)

Overview In this tutorial we will learn how to connect to a 3D LIDAR’s point cloud stream and track movement on a designated plane. This project will be prototyped using an Ouster OS-0 3D LIDAR and a single video projector aimed at the floor on which we will…

File

Kinetic Designer: User Interface » Graph Editor » Render Graph Nodes » File

Description In render graphs a new node appears under this File category : the Image node used to display external static images directly in your graphs. The images must be contained inside the Render Graph’s folder located inside the FxGraph folder which is…

3D Scenes

Kinetic Designer: User Interface » 3D Scenes

The 3D Scenes panel is where you can organize and manage your different 3D scenes. Top bar The top bar of this panel indicates which 3D Scene is currently displayed in this panel and in the 3D Viewer and gives access to the following scene…

Trigger Area 3D Scene

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Array » Trigger Area 3D Scene

Using a camera from the 3D Scenes panel create Trigger zones that will react when specified objects of the 3d scene are being touched in your pixel workspace by sensor coordinates in the input array. This node is designed to be used in conjunction with the specified…

X-Map – PSD import

Tutorials – English » Certification tutorials » X-Map Shapes » X-Map – PSD import

In the previous step, our semicircle and Pi Letter X-Maps were not usable because they did not fit the curves of these shapes correctly. When importing a PSD file to automatically create the X-Maps, each map has a mask applied to it. The mask can be visualized in the…

Render Graphs

Tutorials – English » Video tutorials » Render Graphs

Overview In this tutorial we will cover render graphs, what they are and how they can be used in your shows to create complex visual effects. We will also discover how to link sensor data to parameters in the render graph to create interactive environments.…

Warp

Kinetic Designer: User Interface » Warp

This panel allows you to set the warp of each Output or X-Map WARP Mode Click on to zoom the output to fit the window. Current point: display the position (x,y) ot the current point displayed in red in the window You can select one or several points by mouse…

KineMotion software

KineMotion – Tracking module » KineMotion software

To find out more about the KineMotion software, please visit this section.

Graphs de Rendu

Tutoriels – Français » Tutoriels vidéo » Graphs de Rendu

Introduction Dans ce tutoriel nous allons aborder les graphs de rendus, ce qu’ils sont et comment vous pouvez les utiliser dans vos projets pour créer des effets visuels complexes. Nous découvrirons également comment lier des données de capteurs à des…

Solid

Kinetic Designer: User Interface » Graph Editor » Render Graph Nodes » GPU Generator » Solid

Description This node creates an image with a uniform color. Properties Color : Set the color for the image output. Default : Black (0 / 0 / 0 / 255) Inputs Name Type Description Color Color Color for the image…

Starter guide

Starter guide

Welcome to Modulo Kinetic’s starter guide. This section contains basic information to get your started with the setup of Kinetic Designer and V-Nodes. Setting up Modulo Kinetic hardware & software Understanding Modulo Kinetic’s offline licenses…

Warp Remote

Companion Apps » Warp Remote

Warp Remote: Thanks to Warp Remote, enjoy a flexible approach to multi-projector edge blending, warping, and 3D calibration. The free application gives access to the V-Node server(s), outputs, X-Map settings and X-Map warping from a PC or laptop. Feel free to get…

node.setValue()

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Script » Javascript » Designer Functions » node.setValue()

Description This function sets the value on a designated output pin of the Javascript node. This is useful in combination of the node.sendTriggerEvent() function to immediately send data from the Javascript node to other nodes in the Graph. Values set with this…

Project creation

Tutorials – English » Certification tutorials » Live Event » Part 1 : Starting the Project » Project creation

By now you should be familiar with the recommended structure of a Project folder. Create the project Create a project folder for this tutorial and extract the content of the Media Kit in the appropriate folder. Create a new show in Kinetic Designer and save it…

EDID and Eyefinity Setup

Tutorials – English » Certification tutorials » Live Event » Part 4 : Migrating to the media server » EDID and Eyefinity Setup

We will now force an EDID on the 4 outputs and setup Eyefinity to create an extended desktop over the 4 screens. EDID stands for Extended Display Identification Data. We use the term to refer to a standardized data exchange where a display communicates its…

Media List

Kinetic Designer: User Interface » Graph Editor » Compute Specific Graph Nodes » Media List

This section contains nodes related to Media from the Media List Media List nodes Update media : Refresh Designer & VNode cache on a target media (can be used to load another file into the media)

Script

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Script

This section contains a node to input javascript code into the graph to perform complex or unique operations that are either too complicated or impossible to manage using the graph nodes. Script nodes Javascript : Input custom javascript code in the…

Preferences

Kinetic Designer: User Interface » Top Menu » Edit » Preferences

When selecting the Preferences from the Edit top menu the following pop-up window opens: Tabs General Interface Network Audio Master/Slave VP database Notifications Camera calib Advanced Plugins General Parameter Description…

setEnableTask()

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Script » Javascript » Designer Functions » setEnableTask()

Description Toggle the enable status of a task. Syntax designer.setEnableTask("TASK NAME", ENABLE); Parameters Parameter Type Description TASK NAME String Name of the task ENABLE Boolean Set to true to…

Stream Deck

Live Mixer » Stream Deck

Stream Deck installation: Go on the Elgato website to download the Stream Deck application. Download and double click on the Modulo Stream Deck plugin (one unified plugin for all Modulo Pi applications supporting Stream Deck, compatible MAC and PC). At the end of…

File

Kinetic Designer: User Interface » Top Menu » File

The File menu gives access to the following actions: Action Description Home Access the Home page. More details New Create a new modulo kinetic project Load Select and load an existing modulo kinetic…

deleteRunningInstance()

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Script » Javascript » Designer Functions » deleteRunningInstance()

Description Deletes a target running instance created by the 3D Instantiate node. Requirements In order to be targeted by this function the instance must meet all of these requirements : It must have been created since the designer and show were launched, and…

Javascript

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Script » Javascript

Run a custom javascript code in the graph editor. This can be useful to run complex conditional operations, complex maths or to interact with an HTTP object that can be created in the Devices tab. You can add as many inputs and outputs to the node as you require.…

Multi-projector autocalibration

Multi-projector autocalibration

Description Achieve a perfectly warped and blended projection in minutes with Modulo Pi’s autocalibration solution. Available as an option for the Modulo Player and Modulo Kinetic series of media servers, the autocalibration feature is designed to automatically…

refreshUiTree()

Kinetic Designer: User Interface » Graph Editor » Common Graph Nodes » Script » Javascript » Designer Functions » refreshUiTree()

Description Refreshes the 3D Scenes panel to properly display all instances that may have been created by the 3D Instantiate node in the Graph Editor with the Disable UI Update option enabled. Syntax designer.refreshUiTree(); Parameters This function does not…

Autodiscover Deltacast

Kinetic Designer: User Interface » Media list » Autodiscover Deltacast

The Autodiscover Deltacast feature enables you to detect and automatically add all live inputs of all input card(s) even if there is no video stream live on the input. When selecting this feature, a pop-up window will appear for you to choose the reference V-Node from…

Media server overview

Introduction » Media server overview

Modulo Kinetic Designer and the VNode server(s) Modulo Kinetic is a hardware + software media server solution. The platform relies on Kinetic Designer, a powerful user interface with a dedicated workstation, connected to one or several VNode media servers. Kinetic…

Interactive Video Launcher

Tutorials – English » Video tutorials » Interactive Video Launcher

Overview In this tutorial we will learn how to build an interactive video launcher using touchless sensors to map out zones where a user can interact to launch the playback of a video. While this project will be prototyped using a Leap Motion hand sensor and a…

Add another camera to the XR scene

Tutorials – English » Other tutorials » Setup a XR studio with a green screen » Add another camera to the XR scene

In this second part of the exercice we will add a new camera to the XR scene, the same camera we used until now the Panasonic AW-UE150 camera. To do so we will repeat the steps we did before for the first camera, and add a new Render Surface for this…

Add another camera to the XR scene

Tutoriels – Français » Autres tutoriels » Setup a XR studio with a green screen » Add another camera to the XR scene

Dans cette second partie de l’exercice nous allons ajouter une seconde caméra à notre système XR. Nous allons ajouter la même caméra que la première la Panasonic AW-UE150. Pour ce faire, nous allons répéter les mêmes étapes que précédemment, et…

Tutoriels de Certification

Tutoriels – Français » Tutoriels de Certification

Découvrez des tutoriels pour apprendre à utiliser Modulo Kinetic pas à pas. Ces tutoriels font partie des exercices de la formation certifiante Modulo Kinetic – Niveau 1. Afin de pouvoir réaliser l’ensemble des exercices, vous aurez besoin du…

Lecteur Video Interactif

Tutoriels – Français » Tutoriels vidéo » Lecteur Video Interactif

Introduction Dans ce tutoriel, nous allons apprendre comment construire un lecteur vidéo interactif en utilisant des capteurs sans contact pour isoler des zones de notre projection avec lesquelles un utilisateur peut interagir pour lancer la lecture d’une…

Drag & drop

Kinetic Designer: User Interface » UI Designer » Drag & drop

It is possible to add some components from other parts of Modulo Kinetic Designer through a simple drag & drop. Devices: It’s possible to drag some devices in a user interface. Go to devices description to know if the device support the drag & drop in the user…

Version 4.0

Release Notes » Version 4.0

Version 4.0 – May 18, 2021: Release Note In May 2021 and after months of development, Modulo Kinetic makes a major step forward with the release of the version 4. As the biggest release ever, Modulo Kinetic V4 comes with a revamped user interface, a variety of…