Description
Toggle ON the Base Color texture map of a PBR Material or the Color texture map of an Unlit material.
Syntax
designer.setMaterialColorTextureEnable("3D SCENE", "MATERIAL");
Parameters
Parameter | Type | Description |
---|---|---|
3D SCENE |
String | Name of the 3D Scene where the material to enable is present |
MATERIAL |
String | Name of the material to enable |
Return
This function does not return anything.
Need more help with this?
Don’t hesitate to contact us here.