Description
Truchet tiles are square tiles decorated with patterns that are not rotationally symmetric. More information.
An object that is rotationally symmetric is an object that will appear exactly the same after being rotated by an angle other than 360°.
This node will output truchet tilings either from a texture input image or from predefined presets.
Properties
Global
Cell Size
: Set the size for the cells. Lower cell sizes give fewer, bigger tiles (e.g. zoom in). Higher cell sizes give more, smaller tiles.
Default : 10.0
Cell Debug
: Toggle drawing the borders of the cells in red to visualize them.
Default : OFF
Y Ratio
: Toggle to lock the aspect ratio to 1:1
Default : OFF
First Angle
: Rotate the A block in the pattern.
Default : 0.0
Second Angle
: Rotate the B block in the pattern.
Default : 0.5
Third Angle
: Rotate the C block in the pattern.
Default : 1.0
Fourth Angle
: Rotate the D block in the pattern.
Default : 1.5
Invert Color
: Toggle to invert the colors of every tiles.
Default : OFF
Background Color
: Set a background color;
Default : White : 255 / 255 / 255 / 255
Border Seed
: Sets the seed for the randomness whenMotif
is set to BorderCircle
Default : 1.0
prctCircle
: Sets the amount of Circles fully drawn whenMotif
is set to BorderCircle. Operates between 0 and 2. Lower or higher values produce no further effect. See the example below for a representation of this motif.
Default : 0.5
Options
PatternABCD
: Choose between Quad or Lines.
Default : Quad
Quad will draw the pattern as :
A | C |
B | D |
Lines will draw the pattern as :
A | B | C | D |
Motif
: Choose the sample to be used to produce the tiling. The first option Texture will use the input image for the texture. The four other options (Diagonal, Circle, QuartCircle, BorderCircle) will use predefined samples and the input image will be ignored.
Default : Texture
Inputs
Name | Type | Description |
---|---|---|
Image | Image | Input image for the tiling if Motif is set to Texture |
Cell Size | Float | Changes the cell size |
Cell Debug | Boolean | Toggles the visibility of cell debug borders |
Y Ratio | Boolean | Toggles the lock of 1:1 ratio |
First Angle | Float | Changes rotation of block A |
Second Angle | Float | Changes rotation of block B |
Third Angle | Float | Changes rotation of block C |
Fourth Angle | Float | Changes rotation of block D |
Background Color | Color | Changes the background color |
Border Seed | Float | Seed for randomness of BorderCircle motif |
PrctCircle | Float | Amount of circles drawn in BorderCircle motif |
Outputs
Name | Type | Description |
---|---|---|
Image | Image | The image output |
Example
In this example :
Cell Size
: 18.0Cell Debug
: OFFY Ratio
: ONFirst Angle
: 0.5Second Angle
: 1.5Third Angle
: Animated with an LFO between 0 and 1.Fourth Angle
: 0.0Pattern ABCD
: QuadMotif
: Texture
Border Circle motif, full cycle
PrctCircle
: Animated with an LFO between 0 and 2.
Need more help with this?
Don’t hesitate to contact us here.