First, create a V-Node and select the previous Render Surface we created “RS for 3D simulation”.
Then, import the Photoshop PSD file.
You can see that the X-Maps are imported and you can recognize the shape of the castle
In the Warp
panel, we can switch the Warp mode to Map mode by clicking on it.
Click on the Output then Display on side screen
Select all the X-Maps and turn the Curve Type to Keystone. Keystone will be sufficient, for others it will be necessary to switch to Curve mode and gradually increase the number of control points.
Now switch the Warp/Map button to Warp in order to set each X-Map
Don’t forget to use the Solo mode to add X-Maps one by one as the warping progresses.
Need more help with this?
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