Launches a timer and sends a TriggerEvent when the timer reaches 0.
Properties
Active: Check to manually launch the timer from theEditorpanel. When toggled ON the timer will run, and if toggled OFF the timer will stop.
Default : OFF- Note : If a Switch is connected to the Active input on the node, it will override this property and toggling this box in the
Editorpanel will have no effect.
- Note : If a Switch is connected to the Active input on the node, it will override this property and toggling this box in the
Interval: Duration of the timer.
Default : 00:00:01:00
Singleshot: Toggle if you want the timer to run only once. If toggled OFF the timer will loop indefinitely.
Default : OFF
Freerun: Toggle to have the timer run regardless of whether the Graph is on play or not.
Default : ON
Inputs
| Name | Type | Description |
|---|---|---|
| Active | Boolean | true launches the timer, false resets the timer. |
| Interval | Float | Duration of the timer (in ms) |
Outputs
| Name | Type | Description |
|---|---|---|
| Boolean | Boolean | This output is always false. Sends a TriggerEvent when the timer reaches 0 |
| Remaining Time | Float | Remaining time until timer reaches 0 (in ms) |
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