This tab lists only the lights in the current 3D scene.
In the bottom toolbar you can add a light, search by name and delete selected light(s).
Settings
Parameter | Description |
---|---|
Visible | Toggles display of the light source in 3D Viewer . This does not affect the use of the light source, an invisible light can still illuminate the scene. |
On/Off | Toggles turning the light on or off. A light that is Off does not illuminate the scene. |
Types
The 3D engine includes 3 types of lights :
Type | Description |
---|---|
Pointlight | Spherical light that illuminates in all directions |
Spotlight | Directional light from a point (e.g. a follow spot) |
Directional light | Directional light from a plane (e.g. the sun) |
For these views, Env. Map Intensity was set to 5.0 and Exposure set to 6.0
Shadows
Property | Description |
---|---|
Cast shadows | Toggle if the light source will draw shadows of objects or not |
Smooth | Apply smoothness on the shadows drawn |
Shadow Resolution | Resolution of the shadow drawn. Higher values take more ressources. |
Near clip | Determines the distance under which shadows are not drawn |
Bias | Value, generally small but not too small, to avoid artifacts in shadows |
Power
Property | Description |
---|---|
Lumens | Power with which the light illuminates the scene |
Luxes | (Directional light only) Power with which the directional light illuminates the scene |
Colors
There are 3 color modes:
Mode | Description |
---|---|
Color | Simple RGB color |
Temperature | Converts a light temperature (in kelvin) into a color. A few preset temperatures are available for faster use |
Predefined colors | Predefined color bench of standard lights |
Drag/drop
You can drag and drop any light from the scene into a graph.
You will then have access to the following properties of the light, in read or write mode:
Property | Description |
---|---|
X | X position of the light source |
Y | Y position of the light source |
Z | Z position of the light source |
R | Red value of the color of the light source |
G | Green value of the color of the light source |
B | Blue value of the color of the light source |
Power | Luminous power of the light source |
You can also animate the values : position, target, lumens and color by putting them in a 3D animation sheet.
Need more help with this?
Don’t hesitate to contact us here.