Description
Deletes target object(s) in the 3D scenes
panel by specifying a string that is contained in the name of the node(s).
If several nodes are found with the string, they will all be targeted. If the string is in the name of the instance, it will not be targeted.
Everything contained in the target node will be deleted, even if it doesn’t contain the string.
This can be useful to target instances created by the 3D Instantiate node.
This function will also automatically delete all materials, animations tracks and skeletons associated with the targeted instances.
Syntax
designer.deleteObjectScene3DContainsString("3D SCENE", "STRING", CASE SENSITIVE);
Parameters
Parameter | Type | Description |
---|---|---|
3D SCENE |
String | Name of the 3D Scene where the instances were created |
STRING |
String | String contained in the name of the object to target |
CASE SENSITIVE |
Boolean | Set to true to enable a case sensitive search or false to disable |
Return
This function does not return anything.
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